/**
* divides the test results based on a slice and dice algorithm
*
* @param TreemapNode $map sorted
* @param boolean $aspect flips the aspect between horizontal and vertical
* @private
*/
function divideMapNodes($map, $aspect)
{
$aspect = !$aspect;
$divisions = $map->getSize();
$total = $map->getTotalSize();
foreach ($map->getChildren() as $node) {
if (!$node->isLeaf()) {
$dist = $node->getTotalSize() / $total * 100;
} else {
$dist = 1 / $total * 100;
}
if ($aspect) {
$horiz = $dist;
$vert = 100;
} else {
$horiz = 100;
$vert = $dist;
}
$this->paintRectangleStart($node, $horiz, $vert);
$this->divideMapNodes($node, $aspect);
$this->paintRectangleEnd();
}
}