public function changeStatusSign()
{
if (!isset($this->sign)) {
return false;
}
$Arena = $this->getConfig()->get("Arena");
$sign = $this->signlevel->getTile($this->sign);
if ($sign instanceof Sign) {
switch ($this->gameStatus) {
case 0:
$sign->setText("§7[§aJoin§7] §b:§9" . count($this->players) . "§9/24", "§l§fMap:§r §b{$Arena}", "§eSG 1");
break;
case 1:
$sign->setText("§7[§aJoin§7] §b:§9" . count($this->players) . "§9/24", "§l§fMap:§r §b{$Arena}", "§eSG 1");
break;
case 2:
$sign->setText("§7[§5Running§7] §b:§9" . count($this->players) . "§9/24", "§l§fMap§r §b{$Arena}", "§eSG 1");
break;
case 3:
$sign->setText("§7[§5Running§7] §b:§9" . count($this->players) . "§9/24", "§l§fMap:§r §b{$Arena}", "§eSG 1");
break;
case 4:
$sign->setText("§7[§cDM§7] §b:§9" . count($this->players) . "§9/24", "§l§fMap:§r §b{$Arena}", "§eSG 1");
break;
}
}
unset($sign);
}