DataSift\Storyplayer\Cli\PlayStory_Command::__construct PHP Method

__construct() public method

public __construct ( $injectables )
    public function __construct($injectables)
    {
        // call our parent
        parent::__construct($injectables);
        // define the command
        $this->setName('play-story');
        $this->setShortDescription('play a story, or a list of stories');
        $this->setLongDescription("Use this command to play a single story, or a list of stories defined in a JSON file." . PHP_EOL);
        $this->setArgsList(array("[<story.php|list.json>]" => "run a story, or a list of stories"));
        // the switches that this command supports
        $this->setSwitches(array(new PlayStory_LogJsonSwitch(), new PlayStory_LogJUnitSwitch(), new PlayStory_LogTapSwitch()));
        // add in the features that this command relies on
        $this->addFeature(new Feature_VerboseSupport());
        $this->addFeature(new Feature_ConsoleSupport());
        $this->addFeature(new Feature_ColorSupport());
        $this->addFeature(new Feature_DeviceSupport());
        $this->addFeature(new Feature_TestEnvironmentConfigSupport());
        $this->addFeature(new Feature_SystemUnderTestConfigSupport());
        $this->addFeature(new Feature_LocalhostSupport());
        $this->addFeature(new Feature_ActiveConfigSupport());
        $this->addFeature(new Feature_DefinesSupport());
        $this->addFeature(new Feature_PhaseLoaderSupport());
        $this->addFeature(new Feature_ProseLoaderSupport());
        $this->addFeature(new Feature_PersistReuseTargetSupport());
        $this->addFeature(new Feature_PersistDeviceSupport());
        $this->addFeature(new Feature_PersistProcessesSupport());
        $this->addFeature(new Feature_TestUsersSupport());
        // now setup all of the switches that we support
        $this->addFeatureSwitches();
    }