Destiny\Character\InventoryItem::__construct PHP Method

__construct() public method

public __construct ( InventoryBucket $bucket, array $properties )
$bucket InventoryBucket
$properties array
    public function __construct(InventoryBucket $bucket, array $properties)
    {
        $hash = (string) $properties['itemHash'];
        $stats = array_get($properties, 'stats') ?: [];
        $definition = manifest()->inventoryItem($hash);
        $properties = array_merge($properties, $definition->getProperties());
        $properties['isClassified'] = $hash && empty($properties['itemName']);
        if ($properties['isClassified'] && isset($this->classified[$hash])) {
            $properties = array_merge($this->classified[$hash], $properties);
        }
        parent::__construct($properties);
        $this->bucket = $bucket;
        $this->stats = new StatCollection($stats);
        /*
        $itemHash = (string) $properties['
        }itemHash'];
        
        if (array_key_exists($itemHash, $this->patchDefinitions))
        {
        	$definition = json_decode($this->patchDefinitions[$itemHash], true);
        }
        else
        {
        	$definition = array_get($definitions, "items.$itemHash", []);
        }
        
        if (isset($properties['progression']))
        {
        	if ( ! $properties['progression']['progressToNextLevel'] && $properties['progression']['currentProgress'] > 0)
        	{
        		$properties['progression']['progressToNextLevel'] = $properties['progression']['nextLevelAt'];
        	}
        }
        */
    }