public function __construct(FullChunk $chunk, CompoundTag $nbt, Entity $shootingEntity = null)
{
if (!isset($nbt->PotionId)) {
$nbt->PotionId = new ShortTag("PotionId", Potion::AWKWARD);
}
parent::__construct($chunk, $nbt, $shootingEntity);
unset($this->dataProperties[self::DATA_SHOOTER_ID]);
$this->setDataProperty(self::DATA_POTION_ID, self::DATA_TYPE_SHORT, $this->getPotionId());
}