public static function growGrass(ChunkManager $level, Vector3 $pos, Random $random, $count = 15, $radius = 10)
{
$arr = [[Block::DANDELION, 0], [Block::POPPY, 0], [Block::TALL_GRASS, 1], [Block::TALL_GRASS, 1], [Block::TALL_GRASS, 1], [Block::TALL_GRASS, 1]];
$arrC = count($arr) - 1;
for ($c = 0; $c < $count; ++$c) {
$x = $random->nextRange($pos->x - $radius, $pos->x + $radius);
$z = $random->nextRange($pos->z - $radius, $pos->z + $radius);
if ($level->getBlockIdAt($x, $pos->y + 1, $z) === Block::AIR and $level->getBlockIdAt($x, $pos->y, $z) === Block::GRASS) {
$t = $arr[$random->nextRange(0, $arrC)];
$level->setBlockIdAt($x, $pos->y + 1, $z, $t[0]);
$level->setBlockDataAt($x, $pos->y + 1, $z, $t[1]);
}
}
}