public function unpair()
{
if (!$this->isPaired()) {
return false;
}
$tile = $this->getPair();
unset($this->namedtag->pairx, $this->namedtag->pairz);
$this->spawnToAll();
if ($tile instanceof Chest) {
unset($tile->namedtag->pairx, $tile->namedtag->pairz);
$tile->checkPairing();
$tile->spawnToAll();
}
$this->checkPairing();
return true;
}