public setRateDamage ( float $damage, integer $type = self::MODIFIER_BASE ) | ||
$damage | float | |
$type | integer | Notice:If you want to add/reduce the damage without reducing by Armor or effect. set a new Damage using setDamage Notice:If you want to add/reduce the damage within reducing by Armor of effect. Plz change the MODIFIER_BASE Notice:If you want to add/reduce the damage by multiplying. Plz use this function. |