pocketmine\event\server\QueryRegenerateEvent::__construct PHP Méthode

__construct() public méthode

public __construct ( Server $server, $timeout = 5 )
$server pocketmine\Server
    public function __construct(Server $server, $timeout = 5)
    {
        $this->timeout = $timeout;
        $this->serverName = $server->getMotd();
        $this->listPlugins = $server->getProperty("settings.query-plugins", true);
        $this->plugins = $server->getPluginManager()->getPlugins();
        $this->players = [];
        foreach ($server->getOnlinePlayers() as $player) {
            if ($player->isOnline()) {
                $this->players[] = $player;
            }
        }
        if ($server->isDServerEnabled() and $server->dserverConfig["queryMaxPlayers"]) {
            $pc = $server->dserverConfig["queryMaxPlayers"];
        } elseif ($server->isDServerEnabled() and $server->dserverConfig["queryAllPlayers"]) {
            $pc = $server->getDServerMaxPlayers();
        } else {
            $pc = $server->getMaxPlayers();
        }
        if ($server->isDServerEnabled() and $server->dserverConfig["queryPlayers"]) {
            $poc = $server->getDServerOnlinePlayers();
        } else {
            $poc = count($this->players);
        }
        $this->gametype = ($server->getGamemode() & 0x1) === 0 ? "SMP" : "CMP";
        $this->version = $server->getVersion();
        $this->server_engine = $server->getName() . " " . $server->getPocketMineVersion();
        $this->map = $server->getDefaultLevel() === null ? "unknown" : $server->getDefaultLevel()->getName();
        $this->numPlayers = $poc;
        $this->maxPlayers = $pc;
        $this->whitelist = $server->hasWhitelist() ? "on" : "off";
        $this->port = $server->getPort();
        $this->ip = $server->getIp();
    }