private function getHighestWorkableBlock($x, $z)
{
for ($y = 127; $y > 0; --$y) {
$b = $this->level->getBlockIdAt($x, $y, $z);
if ($b === Block::DIRT or $b === Block::GRASS or $b === Block::PODZOL) {
break;
} elseif ($b !== 0 and $b !== Block::SNOW_LAYER) {
return -1;
}
}
return ++$y;
}