public function useBreakOn(Vector3 $vector, Item &$item = null, Player $player = null, bool $createParticles = false) : bool
{
$target = $this->getBlock($vector);
if ($item === null) {
$item = Item::get(Item::AIR, 0, 0);
}
if ($player !== null) {
$ev = new BlockBreakEvent($player, $target, $item, $player->isCreative() ? true : false);
if ($player->isAdventure() or $player->isSpectator() or $player->isSurvival() and $item instanceof Item and !$target->isBreakable($item)) {
$ev->setCancelled();
} elseif (!$player->isOp() and ($distance = $this->server->getSpawnRadius()) > -1) {
$t = new Vector2($target->x, $target->z);
$s = new Vector2($this->getSpawnLocation()->x, $this->getSpawnLocation()->z);
if (count($this->server->getOps()->getAll()) > 0 and $t->distance($s) <= $distance) {
//set it to cancelled so plugins can bypass this
$ev->setCancelled();
}
}
$this->server->getPluginManager()->callEvent($ev);
if ($ev->isCancelled()) {
return false;
}
/*$breakTime = $target->getBreakTime($item);
if($player->isCreative() and $breakTime > 0.15){
$breakTime = 0.15;
}
if($player->hasEffect(Effect::SWIFTNESS)){
$breakTime *= 1 - (0.2 * ($player->getEffect(Effect::SWIFTNESS)->getAmplifier() + 1));
}
if($player->hasEffect(Effect::MINING_FATIGUE)){
$breakTime *= 1 + (0.3 * ($player->getEffect(Effect::MINING_FATIGUE)->getAmplifier() + 1));
}
$breakTime -= 0.05; //1 tick compensation
if(!$ev->getInstaBreak() and ($player->lastBreak + $breakTime) > microtime(true)){
return false;
}*/
$player->lastBreak = microtime(true);
$drops = $ev->getDrops();
if ($player->isSurvival() and $this->getServer()->expEnabled) {
$exp = 0;
if ($item->getEnchantmentLevel(Enchantment::TYPE_MINING_SILK_TOUCH) === 0) {
switch ($target->getId()) {
case Block::COAL_ORE:
$exp = mt_rand(0, 2);
break;
case Block::DIAMOND_ORE:
case Block::EMERALD_ORE:
$exp = mt_rand(3, 7);
break;
case Block::NETHER_QUARTZ_ORE:
case Block::LAPIS_ORE:
$exp = mt_rand(2, 5);
break;
case Block::REDSTONE_ORE:
case Block::GLOWING_REDSTONE_ORE:
$exp = mt_rand(1, 5);
break;
}
}
switch ($target->getId()) {
case Block::MONSTER_SPAWNER:
$exp = mt_rand(15, 43);
break;
}
if ($exp > 0) {
$this->spawnXPOrb($vector->add(0, 1, 0), $exp);
}
}
} elseif ($item !== null and !$target->isBreakable($item)) {
return false;
} else {
$drops = $target->getDrops($item);
//Fixes tile entities being deleted before getting drops
foreach ($drops as $k => $i) {
if (isset($i[0]) && isset($i[1]) && isset($i[2])) {
$drops[$k] = Item::get($i[0], $i[1], $i[2]);
}
}
}
$above = $this->getBlock(new Vector3($target->x, $target->y + 1, $target->z));
if ($above !== null) {
if ($above->getId() === Item::FIRE) {
$this->setBlock($above, new Air(), true);
}
}
$tag = $item->getNamedTagEntry("CanDestroy");
if ($tag instanceof ListTag) {
$canBreak = false;
foreach ($tag as $v) {
if ($v instanceof StringTag) {
$entry = Item::fromString($v->getValue());
if ($entry->getId() > 0 and $entry->getBlock() !== null and $entry->getBlock()->getId() === $target->getId()) {
$canBreak = true;
break;
}
}
}
if (!$canBreak) {
return false;
}
}
if ($createParticles) {
$players = $this->getChunkPlayers($target->x >> 4, $target->z >> 4);
/*if($player !== null){
unset($players[$player->getLoaderId()]);
}*/
$this->addParticle(new DestroyBlockParticle($target->add(0.5), $target), $players);
}
$target->onBreak($item);
$tile = $this->getTile($target);
if ($tile !== null) {
if ($tile instanceof InventoryHolder) {
if ($tile instanceof Chest) {
$tile->unpair();
}
foreach ($tile->getInventory()->getContents() as $chestItem) {
$this->dropItem($target, $chestItem);
}
}
$tile->close();
}
if ($item !== null) {
$item->useOn($target);
if ($item->isTool() and $item->getDamage() >= $item->getMaxDurability()) {
$item = Item::get(Item::AIR, 0, 0);
}
}
if ($player === null or $player->isSurvival()) {
foreach ($drops as $drop) {
if ($drop->getCount() > 0) {
$this->dropItem($vector->add(0.5, 0.5, 0.5), $drop);
}
}
}
return true;
}