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DataSift
Storyplayer
PlayerLib
Story_Checkpoint
__isset
DataSift\Storyplayer\PlayerLib\Story_Checkpoint::__isset PHP Method
Story_Checkpoint Class Documentation
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__isset()
public
method
magic method to tell if the data is stored in the checkpoint or not
public
__isset
(
string
$key
) :
boolean
$key
string
the name of the data to test for
return
boolean
TRUE if the data exists in the checkpoint FALSE if the data does not exist in the checkpoint
public function __isset($key) { return isset($this->data[$key]); }
Story_Checkpoint
__construct
__get
__isset
__set
getData
getIterator
getList
getProperties_asList
getReadOnly
getString
has
hasList
is
isNot
setReadOnly
setReadWrite