protected function triggerLavaMixEffects(Vector3 $pos)
{
$this->getLevel()->addSound(new FizzSound($pos->add(0.5, 0.5, 0.5), 2.5 + mt_rand(0, 1000) / 1000 * 0.8));
for ($i = 0; $i < 8; ++$i) {
$this->getLevel()->addParticle(new SmokeParticle($pos->add(mt_rand(0, 80) / 100, 0.5, mt_rand(0, 80) / 100)));
}
}