Nelmio\Alice\Generator\Resolver\FixtureSet\RemoveConflictingObjectsResolverTest::testRemovesConflictingObjectsByIteratingFixturesIfThereIsLessFixturesThanInjectedObjects PHP Method

testRemovesConflictingObjectsByIteratingFixturesIfThereIsLessFixturesThanInjectedObjects() public method

    public function testRemovesConflictingObjectsByIteratingFixturesIfThereIsLessFixturesThanInjectedObjects()
    {
        $set = FixtureSetFactory::create();
        $decoratedResolverProphecy = $this->prophesize(FixtureSetResolverInterface::class);
        $decoratedResolverProphecy->resolve($set)->willReturn($resolvedSet = new ResolvedFixtureSet($parameters = new ParameterBag(['resolved' => true]), $fixtures = (new FixtureBag())->with(new DummyFixture('dummy')), $objects = (new ObjectBag())->with(new SimpleObject('dummy', new \stdClass()))->with(new SimpleObject('another_injected_object', new \stdClass()))));
        /** @var FixtureSetResolverInterface $decoratedResolver */
        $decoratedResolver = $decoratedResolverProphecy->reveal();
        $expected = new ResolvedFixtureSet($parameters, $fixtures, $objects = (new ObjectBag())->with(new SimpleObject('another_injected_object', new \stdClass())));
        $resolver = new RemoveConflictingObjectsResolver($decoratedResolver);
        $actual = $resolver->resolve($set);
        $this->assertEquals($expected, $actual);
    }