public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null)
{
if ($target->getId() === Block::WOOD and $target->getDamage() === Wood::JUNGLE) {
if ($face !== 0 and $face !== 1) {
$faces = [2 => 0, 3 => 2, 4 => 3, 5 => 1];
$this->meta = $faces[$face];
$this->getLevel()->setBlock($block, $this, true);
return true;
}
}
return false;
}