protected function recalculateBoundingBox()
{
$damage = $this->getDamage();
$f = 0.1875;
if (($damage & 0x8) > 0) {
$bb = new AxisAlignedBB($this->x, $this->y + 1 - $f, $this->z, $this->x + 1, $this->y + 1, $this->z + 1);
} else {
$bb = new AxisAlignedBB($this->x, $this->y, $this->z, $this->x + 1, $this->y + $f, $this->z + 1);
}
if (($damage & 0x4) > 0) {
if (($damage & 0x3) === 0) {
$bb->setBounds($this->x, $this->y, $this->z + 1 - $f, $this->x + 1, $this->y + 1, $this->z + 1);
} elseif (($damage & 0x3) === 1) {
$bb->setBounds($this->x, $this->y, $this->z, $this->x + 1, $this->y + 1, $this->z + $f);
}
if (($damage & 0x3) === 2) {
$bb->setBounds($this->x + 1 - $f, $this->y, $this->z, $this->x + 1, $this->y + 1, $this->z + 1);
}
if (($damage & 0x3) === 3) {
$bb->setBounds($this->x, $this->y, $this->z, $this->x + $f, $this->y + 1, $this->z + 1);
}
}
return $bb;
}