public function clear($index, $source = null)
{
if (isset($this->slots[$index])) {
$item = Item::get(Item::AIR, null, 0);
$old = $this->slots[$index];
if ($index >= $this->getSize() and $index < $this->size) {
//Armor change
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityArmorChangeEvent($this->getHolder(), $old, $item, $index));
if ($ev->isCancelled()) {
$this->sendArmorContents($this->getViewers());
$this->sendContents($this->getViewers());
return;
}
$item = $ev->getNewItem();
}
if ($item->getID() !== Item::AIR) {
$this->slots[$index] = clone $item;
} else {
unset($this->slots[$index]);
}
$this->onSlotChange($index, $old, $source);
}
}