pocketmine\event\player\PlayerLoginEvent::getKickMessage PHP Method

getKickMessage() public method

public getKickMessage ( )
    public function getKickMessage()
    {
        return $this->kickMessage;
    }

Usage Example

Example #1
0
 protected function processLogin()
 {
     if (!$this->server->isWhitelisted(strtolower($this->getName()))) {
         $this->close($this->getLeaveMessage(), "Server is white-listed");
         return;
     } elseif ($this->server->getNameBans()->isBanned(strtolower($this->getName())) or $this->server->getIPBans()->isBanned($this->getAddress())) {
         $this->close($this->getLeaveMessage(), "You are banned");
         return;
     }
     if ($this->hasPermission(Server::BROADCAST_CHANNEL_USERS)) {
         $this->server->getPluginManager()->subscribeToPermission(Server::BROADCAST_CHANNEL_USERS, $this);
     }
     if ($this->hasPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE)) {
         $this->server->getPluginManager()->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this);
     }
     foreach ($this->server->getOnlinePlayers() as $p) {
         if ($p !== $this and strtolower($p->getName()) === strtolower($this->getName())) {
             if ($p->kick("logged in from another location") === false) {
                 $this->close($this->getLeaveMessage(), "Logged in from another location");
                 return;
             }
         } elseif ($p->loggedIn and $this->getUniqueId()->equals($p->getUniqueId())) {
             if ($p->kick("logged in from another location") === false) {
                 $this->close($this->getLeaveMessage(), "Logged in from another location");
                 return;
             }
         }
     }
     $nbt = $this->server->getOfflinePlayerData($this->username);
     if (!isset($nbt->NameTag)) {
         $nbt->NameTag = new String("NameTag", $this->username);
     } else {
         $nbt["NameTag"] = $this->username;
     }
     $this->gamemode = $nbt["playerGameType"] & 0x3;
     if ($this->server->getForceGamemode()) {
         $this->gamemode = $this->server->getGamemode();
         $nbt->playerGameType = new Int("playerGameType", $this->gamemode);
     }
     $this->allowFlight = $this->isCreative();
     if (($level = $this->server->getLevelByName($nbt["Level"])) === null) {
         $this->setLevel($this->server->getDefaultLevel());
         $nbt["Level"] = $this->level->getName();
         $nbt["Pos"][0] = $this->level->getSpawnLocation()->x;
         $nbt["Pos"][1] = $this->level->getSpawnLocation()->y;
         $nbt["Pos"][2] = $this->level->getSpawnLocation()->z;
     } else {
         $this->setLevel($level);
     }
     if (!$nbt instanceof Compound) {
         $this->close($this->getLeaveMessage(), "Invalid data");
         return;
     }
     $this->achievements = [];
     /** @var Byte $achievement */
     foreach ($nbt->Achievements as $achievement) {
         $this->achievements[$achievement->getName()] = $achievement->getValue() > 0 ? true : false;
     }
     $nbt->lastPlayed = new Long("lastPlayed", floor(microtime(true) * 1000));
     if ($this->server->getAutoSave()) {
         $this->server->saveOfflinePlayerData($this->username, $nbt, true);
     }
     parent::__construct($this->level->getChunk($nbt["Pos"][0] >> 4, $nbt["Pos"][2] >> 4, true), $nbt);
     $this->loggedIn = true;
     $this->server->addOnlinePlayer($this);
     $this->server->getPluginManager()->callEvent($ev = new PlayerLoginEvent($this, "Plugin reason"));
     if ($ev->isCancelled()) {
         $this->close($this->getLeaveMessage(), $ev->getKickMessage());
         return;
     }
     if ($this->isCreative()) {
         $this->inventory->setHeldItemSlot(0);
     } else {
         $this->inventory->setHeldItemSlot($this->inventory->getHotbarSlotIndex(0));
     }
     $pk = new PlayStatusPacket();
     $pk->status = PlayStatusPacket::LOGIN_SUCCESS;
     $this->dataPacket($pk);
     if ($this->spawnPosition === null and isset($this->namedtag->SpawnLevel) and ($level = $this->server->getLevelByName($this->namedtag["SpawnLevel"])) instanceof Level) {
         $this->spawnPosition = new Position($this->namedtag["SpawnX"], $this->namedtag["SpawnY"], $this->namedtag["SpawnZ"], $level);
     }
     $spawnPosition = $this->getSpawn();
     $pk = new StartGamePacket();
     $pk->seed = -1;
     $pk->dimension = 0;
     $pk->x = $this->x;
     $pk->y = $this->y;
     $pk->z = $this->z;
     $pk->spawnX = (int) $spawnPosition->x;
     $pk->spawnY = (int) $spawnPosition->y;
     $pk->spawnZ = (int) $spawnPosition->z;
     $pk->generator = 1;
     //0 old, 1 infinite, 2 flat
     $pk->gamemode = $this->gamemode & 0x1;
     $pk->eid = 0;
     //Always use EntityID as zero for the actual player
     $this->dataPacket($pk);
     $pk = new SetTimePacket();
     $pk->time = $this->level->getTime();
     $pk->started = $this->level->stopTime == false;
     $this->dataPacket($pk);
     $pk = new SetSpawnPositionPacket();
     $pk->x = (int) $spawnPosition->x;
     $pk->y = (int) $spawnPosition->y;
     $pk->z = (int) $spawnPosition->z;
     $this->dataPacket($pk);
     $pk = new SetHealthPacket();
     $pk->health = $this->getHealth();
     $this->dataPacket($pk);
     $pk = new SetDifficultyPacket();
     $pk->difficulty = $this->server->getDifficulty();
     $this->dataPacket($pk);
     $this->server->getLogger()->info($this->getServer()->getLanguage()->translateString("pocketmine.player.logIn", [TextFormat::AQUA . $this->username . TextFormat::WHITE, $this->ip, $this->port, $this->id, $this->level->getName(), round($this->x, 4), round($this->y, 4), round($this->z, 4)]));
     if ($this->isOp()) {
         $this->setRemoveFormat(false);
     }
     if ($this->gamemode === Player::SPECTATOR) {
         $pk = new ContainerSetContentPacket();
         $pk->windowid = ContainerSetContentPacket::SPECIAL_CREATIVE;
         $this->dataPacket($pk);
     } else {
         $pk = new ContainerSetContentPacket();
         $pk->windowid = ContainerSetContentPacket::SPECIAL_CREATIVE;
         $pk->slots = Item::getCreativeItems();
         $this->dataPacket($pk);
     }
     $this->forceMovement = $this->teleportPosition = $this->getPosition();
     $this->server->onPlayerLogin($this);
 }
All Usage Examples Of pocketmine\event\player\PlayerLoginEvent::getKickMessage