/**
* @param PlayerMoveEvent $event
*/
public function onPlayerMove(PlayerMoveEvent $event)
{
if (isset($this->blockMans[spl_object_hash($event->getPlayer())])) {
foreach ($this->blockMans[spl_object_hash($event->getPlayer())] as $p) {
/** @var $p Player */
$motion = $event->getPlayer()->getMotion();
$p->addEntityMovement($event->getPlayer()->getId(), $event->getTo()->getX(), $event->getTo()->getY() + 0.5, $event->getTo()->getZ(), $event->getPlayer()->getYaw(), $event->getPlayer()->getPitch());
$p->addEntityMotion($event->getPlayer()->getId(), $motion->getX(), $motion->getY(), $motion->getZ());
}
}
}