pocketmine\event\LevelTimings::__construct PHP Method

__construct() public method

public __construct ( Level $level )
$level pocketmine\level\Level
    public function __construct(Level $level)
    {
        $name = $level->getFolderName() . " - ";
        $this->mobSpawn = new TimingsHandler("** " . $name . "mobSpawn");
        $this->doChunkUnload = new TimingsHandler("** " . $name . "doChunkUnload");
        $this->doTickPending = new TimingsHandler("** " . $name . "doTickPending");
        $this->doTickRedstone = new TimingsHandler("** " . $name . "doTickRedstone");
        $this->doTickTiles = new TimingsHandler("** " . $name . "doTickTiles");
        $this->doVillages = new TimingsHandler("** " . $name . "doVillages");
        $this->doChunkMap = new TimingsHandler("** " . $name . "doChunkMap");
        $this->doSounds = new TimingsHandler("** " . $name . "doSounds");
        $this->doChunkGC = new TimingsHandler("** " . $name . "doChunkGC");
        $this->doPortalForcer = new TimingsHandler("** " . $name . "doPortalForcer");
        $this->entityTick = new TimingsHandler("** " . $name . "entityTick");
        $this->tileEntityTick = new TimingsHandler("** " . $name . "tileEntityTick");
        $this->tileEntityPending = new TimingsHandler("** " . $name . "tileEntityPending");
        $this->syncChunkSendTimer = new TimingsHandler("** " . $name . "syncChunkSend");
        $this->syncChunkSendPrepareTimer = new TimingsHandler("** " . $name . "syncChunkSendPrepare");
        $this->syncChunkLoadTimer = new TimingsHandler("** " . $name . "syncChunkLoad");
        $this->syncChunkLoadDataTimer = new TimingsHandler("** " . $name . "syncChunkLoad - Data");
        $this->syncChunkLoadStructuresTimer = new TimingsHandler("** " . $name . "syncChunkLoad - Structures");
        $this->syncChunkLoadEntitiesTimer = new TimingsHandler("** " . $name . "syncChunkLoad - Entities");
        $this->syncChunkLoadTileEntitiesTimer = new TimingsHandler("** " . $name . "syncChunkLoad - TileEntities");
        $this->syncChunkLoadTileTicksTimer = new TimingsHandler("** " . $name . "syncChunkLoad - TileTicks");
        $this->syncChunkLoadPostTimer = new TimingsHandler("** " . $name . "syncChunkLoad - Post");
        $this->tracker = new TimingsHandler($name . "tracker");
        $this->doTick = new TimingsHandler($name . "doTick");
        $this->tickEntities = new TimingsHandler($name . "tickEntities");
    }
LevelTimings