/**
* @param CommandSender $sender
* @param Level $level
*/
public function sendLevelInfo(CommandSender $sender, Level $level)
{
$sender->sendMessage("Name: " . $level->getName());
$sender->sendMessage("Id: " . $level->getId());
$sender->sendMessage("Entities: " . count($level->getEntities()));
$sender->sendMessage("Players: " . count($level->getPlayers()));
$sender->sendMessage("Tiles: " . count($level->getTiles()));
$sender->sendMessage("Chunks: " . count($level->getChunks()));
$sender->sendMessage("Loaders: " . count($level->getLoaders()));
$sender->sendMessage("Spawn: " . $level->getSafeSpawn()->getFloorX() . ":" . $level->getSafeSpawn()->getFloorY() . ":" . $level->getSafeSpawn()->getFloorZ());
$sender->sendMessage("Time: " . $level->getTime());
$sender->sendMessage("Tick-rate: " . $level->getTickRate());
$sender->sendMessage("Tick-rate-time: " . $level->getTickRateTime());
$sender->sendMessage("Seed: " . $level->getSeed());
$sender->sendMessage("Is-auto-saving: " . ($level->getAutoSave() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
$sender->sendMessage("Is-generated: " . ($level->getServer()->isLevelGenerated($level->getName()) ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
$sender->sendMessage("Is-loaded: " . ($level->getServer()->isLevelLoaded($level->getName()) ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
}