/**
* Test Full fluid UUID support.
*
*/
public function testFullSupport()
{
//Rewire objects to support UUIDs.
$oldToolBox = R::getToolBox();
$oldAdapter = $oldToolBox->getDatabaseAdapter();
$uuidWriter = new \UUIDWriterPostgres($oldAdapter);
$newRedBean = new OODB($uuidWriter);
$newToolBox = new ToolBox($newRedBean, $oldAdapter, $uuidWriter);
R::configureFacadeWithToolbox($newToolBox);
list($mansion, $rooms, $ghosts, $key) = R::dispenseAll('mansion,room*3,ghost*4,key');
$mansion->name = 'Haunted Mansion';
$mansion->xownRoomList = $rooms;
$rooms[0]->name = 'Green Room';
$rooms[1]->name = 'Red Room';
$rooms[2]->name = 'Blue Room';
$ghosts[0]->name = 'zero';
$ghosts[1]->name = 'one';
$ghosts[2]->name = 'two';
$ghosts[3]->name = 'three';
$rooms[0]->noLoad()->sharedGhostList = array($ghosts[0], $ghosts[1]);
$rooms[1]->noLoad()->sharedGhostList = array($ghosts[0], $ghosts[2]);
$rooms[2]->noLoad()->sharedGhostList = array($ghosts[1], $ghosts[3], $ghosts[2]);
$rooms[2]->xownKey = array($key);
//Can we store a bean hierachy with UUIDs?
R::debug(1);
$id = R::store($mansion);
//exit;
asrt(is_string($id), TRUE);
asrt(strlen($id), 36);
$haunted = R::load('mansion', $id);
asrt($haunted->name, 'Haunted Mansion');
asrt(is_string($haunted->id), TRUE);
asrt(strlen($haunted->id), 36);
asrt(is_array($haunted->xownRoomList), TRUE);
asrt(count($haunted->ownRoom), 3);
$rooms = $haunted->xownRoomList;
//Do some counting...
$greenRoom = NULL;
foreach ($rooms as $room) {
if ($room->name === 'Green Room') {
$greenRoom = $room;
break;
}
}
asrt(!is_null($greenRoom), TRUE);
asrt(is_array($greenRoom->with(' ORDER BY id ')->sharedGhostList), TRUE);
asrt(count($greenRoom->sharedGhostList), 2);
$names = array();
foreach ($greenRoom->sharedGhost as $ghost) {
$names[] = $ghost->name;
}
sort($names);
$names = implode(',', $names);
asrt($names, 'one,zero');
$rooms = $haunted->xownRoomList;
$blueRoom = NULL;
foreach ($rooms as $room) {
if ($room->name === 'Blue Room') {
$blueRoom = $room;
break;
}
}
asrt(!is_null($blueRoom), TRUE);
asrt(is_array($blueRoom->sharedGhostList), TRUE);
asrt(count($blueRoom->sharedGhostList), 3);
$names = array();
foreach ($blueRoom->sharedGhost as $ghost) {
$names[] = $ghost->name;
}
sort($names);
$names = implode(',', $names);
asrt($names, 'one,three,two');
$rooms = $haunted->xownRoomList;
$redRoom = NULL;
foreach ($rooms as $room) {
if ($room->name === 'Red Room') {
$redRoom = $room;
break;
}
}
$names = array();
foreach ($redRoom->sharedGhost as $ghost) {
$names[] = $ghost->name;
}
sort($names);
$names = implode(',', $names);
asrt($names, 'two,zero');
asrt(!is_null($redRoom), TRUE);
asrt(is_array($redRoom->sharedGhostList), TRUE);
asrt(count($redRoom->sharedGhostList), 2);
//Can we repaint a room?
$redRoom->name = 'Yellow Room';
$id = R::store($redRoom);
$yellowRoom = R::load('room', $id);
asrt($yellowRoom->name, 'Yellow Room');
asrt(!is_null($yellowRoom), TRUE);
asrt(is_array($yellowRoom->sharedGhostList), TRUE);
asrt(count($yellowRoom->sharedGhostList), 2);
//Can we throw one ghost out?
array_pop($yellowRoom->sharedGhost);
R::store($yellowRoom);
$yellowRoom = $yellowRoom->fresh();
asrt($yellowRoom->name, 'Yellow Room');
asrt(!is_null($yellowRoom), TRUE);
asrt(is_array($yellowRoom->sharedGhostList), TRUE);
asrt(count($yellowRoom->sharedGhostList), 1);
//can we remove one of the rooms?
asrt(R::count('key'), 1);
$list = $mansion->withCondition(' "name" = ? ', array('Blue Room'))->xownRoomList;
$room = reset($list);
unset($mansion->xownRoomList[$room->id]);
R::store($mansion);
asrt(R::count('room'), 2);
//and what about its dependent beans?
asrt(R::count('key'), 0);
asrt(R::count('ghost_room'), 3);
//and can we find ghosts?
$ghosts = R::find('ghost');
asrt(count($ghosts), 4);
$ghosts = R::findAll('ghost', 'ORDER BY id');
asrt(count($ghosts), 4);
$ghosts = R::findAll('ghost', 'ORDER BY id LIMIT 2');
asrt(count($ghosts), 2);
$ghostZero = R::findOne('ghost', ' "name" = ? ', array('zero'));
asrt($ghostZero instanceof OODBBean, TRUE);
//can we create link properties on existing tables?
$blackRoom = R::dispense('room');
$blackRoom->name = 'Black Room';
$ghostZero->link('ghost_room', array('mood' => 'grumpy'))->room = $blackRoom;
R::store($ghostZero);
$ghostZero = $ghostZero->fresh();
$list = $ghostZero->sharedRoomList;
asrt(count($list), 3);
$ghostZero = $ghostZero->fresh();
$list = $ghostZero->withCondition(' ghost_room.mood = ? ', array('grumpy'))->sharedRoomList;
asrt(count($list), 1);
//can we load a batch?
$ids = R::getCol('SELECT id FROM ghost');
$ghosts = R::batch('ghost', $ids);
asrt(count($ghosts), 4);
//can we do an aggregation?
$ghosts = $greenRoom->aggr('ownGhostRoom', 'ghost', 'ghost');
asrt(count($ghosts), 2);
//can we duplicate the mansion?
asrt(R::count('mansion'), 1);
asrt(R::count('room'), 3);
asrt(R::count('ghost'), 4);
$copy = R::dup($mansion);
R::store($copy);
asrt(R::count('mansion'), 2);
asrt(R::count('room'), 5);
//black room does not belong to mansion 1
asrt(R::count('ghost'), 4);
//can we do some counting using the list?
asrt($copy->countOwn('room'), 2);
$rooms = $copy->withCondition(' "name" = ? ', array('Green Room'))->xownRoomList;
$room = reset($rooms);
asrt($room->countShared('ghost'), 2);
//Finally restore old toolbox
R::configureFacadeWithToolbox($oldToolBox);
}