public function fire()
{
if (!$this->gameManager->hasGame($this->channel)) {
$this->client->getChannelGroupOrDMByID($this->channel)->then(function (ChannelInterface $channel) {
$this->client->send(":warning: No game in progress.", $channel);
});
return;
}
// build list of players
$playersList = PlayerListFormatter::format($this->game->getLivingPlayers());
$this->gameManager->sendMessageToChannel($this->game, ":ok: The Living: " . $playersList);
}