public function setBaseAmount($amount)
{
$this->baseAmount = $amount;
}
public function __construct() { parent::__construct(); $trees = new Tree(Sapling::SPRUCE); $trees->setBaseAmount(10); $this->addPopulator($trees); $mossStone = new MossStone(); $mossStone->setBaseAmount(1); $this->addPopulator($mossStone); $this->setElevation(63, 81); $this->temperature = 0.05; $this->rainfall = 0.8; $this->setGroundCover([Block::get(Block::PODZOL, 0), Block::get(Block::DIRT, 0), Block::get(Block::DIRT, 0), Block::get(Block::DIRT, 0)]); }