public function fire()
{
$this->game->removeLobbyPlayer($this->userId);
$playersList = PlayerListFormatter::format($this->game->getLobbyPlayers());
if ($playersList) {
$this->gameManager->sendMessageToChannel($this->game, "Current lobby: " . $playersList);
} else {
$this->gameManager->sendMessageToChannel($this->game, "Lobby is now empty");
}
}