public function onActivate(Item $item, Player $player = null)
{
if ($player instanceof Player) {
$top = $this->getSide(1);
if ($top->isTransparent() !== true) {
return true;
}
$t = $this->getLevel()->getTile($this);
$chest = null;
if ($t instanceof TileChest) {
$chest = $t;
} else {
$nbt = new CompoundTag("", [new ListTag("Items", []), new StringTag("id", Tile::CHEST), new IntTag("x", $this->x), new IntTag("y", $this->y), new IntTag("z", $this->z)]);
$nbt->Items->setTagType(NBT::TAG_Compound);
$chest = Tile::createTile("Chest", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), $nbt);
}
if (isset($chest->namedtag->Lock) and $chest->namedtag->Lock instanceof StringTag) {
if ($chest->namedtag->Lock->getValue() !== $item->getCustomName()) {
return true;
}
}
if ($player->isCreative() and $player->getServer()->limitedCreative) {
return true;
}
$player->addWindow($chest->getInventory());
}
return true;
}