pocketmine\command\defaults\CaveCommand::tiankengy PHP Метод

tiankengy() публичный Метод

public tiankengy ( Level $level, $x, $y, $z, $l, $id, $bd )
$level pocketmine\level\Level
    public function tiankengy(Level $level, $x, $y, $z, $l, $id, $bd)
    {
        if ($level->getBlock(new Vector3($x, $y, $z))->getId() == 0) {
            $level->setBlock(new Vector3($x, $y, $z), Item::get($id, $bd)->getBlock());
        }
        if ($l >= 0) {
            $random = mt_rand(0, 99999) / 100000;
            $mz = $this->ranz(4);
            foreach ($mz as $sss) {
                switch ($mz[$sss]) {
                    case 0:
                        if ($level->getBlock(new Vector3($x, $y, $z - 1))->getId() == 0) {
                            $this->tiankengy($level, $x, $y, $z - 1, $l - $random, $id, $bd);
                        }
                        break;
                    case 1:
                        if ($level->getBlock(new Vector3($x, $y, $z + 1))->getId() == 0) {
                            $this->tiankengy($level, $x, $y, $z + 1, $l - $random, $id, $bd);
                        }
                        break;
                    case 2:
                        if ($level->getBlock(new Vector3($x + 1, $y, $z))->getId() == 0) {
                            $this->tiankengy($level, $x + 1, $y, $z, $l - $random, $id, $bd);
                        }
                        break;
                    case 3:
                        if ($level->getBlock(new Vector3($x - 1, $y, $z))->getId() == 0) {
                            $this->tiankengy($level, $x - 1, $y, $z, $l - $random, $id, $bd);
                        }
                        break;
                }
            }
        }
    }