public function FetchNearbyPlayer($DistanceRange)
{
$MinDistance = $DistanceRange;
$Target = null;
foreach ($this->getLevel()->getPlayers() as $player) {
if ($player->isAlive() and $MinDistance >= ($Distance = $player->distance($this))) {
$Target = $player;
$MinDistance = $Distance;
}
}
return $Target;
}