public function __construct()
{
parent::__construct();
$cactus = new Cactus();
$cactus->setBaseAmount(6);
$deadBush = new DeadBush();
$deadBush->setBaseAmount(2);
$this->addPopulator($cactus);
$this->addPopulator($deadBush);
$this->setElevation(63, 81);
$this->temperature = 0.05;
$this->rainfall = 0.8;
$this->setGroundCover([Block::get(Block::SAND, 0), Block::get(Block::SAND, 0), Block::get(Block::SAND, 0), Block::get(Block::SAND, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0), Block::get(Block::SANDSTONE, 0)]);
}