public function __construct(RealTimeClient $client, GameManager $gameManager, Message $message, array $args = null)
{
parent::__construct($client, $gameManager, $message, $args);
if ($this->channel[0] != 'D') {
throw new Exception("You may only !see from a DM.");
}
if (count($this->args) < 2) {
$this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) {
$this->client->send(":warning: Not enough arguments. Usage: !see #channel @user", $dmc);
});
throw new InvalidArgumentException();
}
$channelId = null;
$channelName = "";
if (strpos($this->args[0], '#C') !== false) {
$channelId = ChannelIdFormatter::format($this->args[0]);
} else {
if (strpos($this->args[0], '#') !== false) {
$channelName = substr($this->args[0], 1);
} else {
$channelName = $this->args[0];
}
}
if ($channelId != null) {
$this->client->getChannelById($channelId)->then(function (ChannelInterface $channel) use(&$channelId) {
$channelId = $channel->getId();
}, function (Exception $e) {
// Do nothing
});
}
if ($channelId == null) {
$this->client->getGroupByName($channelName)->then(function (ChannelInterface $channel) use(&$channelId) {
$channelId = $channel->getId();
}, function (Exception $e) {
// Do nothing
});
}
if ($channelId == null) {
$this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) {
$this->client->send(":warning: Invalid channel specified. Usage: !see #channel @user", $dmc);
});
throw new InvalidArgumentException();
}
$this->game = $this->gameManager->getGame($channelId);
$this->gameId = $channelId;
if (!$this->game) {
$this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) {
$this->client->send(":warning: Could not find a running game on the specified channel.", $dmc);
});
throw new InvalidArgumentException();
}
$this->args[1] = UserIdFormatter::format($this->args[1], $this->game->getOriginalPlayers());
$this->chosenUserId = $this->args[1];
$player = $this->game->getPlayerById($this->userId);
if (!$player) {
$this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) {
$this->client->send(":warning: Could not find you in the game you specified.", $dmc);
});
throw new InvalidArgumentException();
}
// Player should be alive
if (!$this->game->isPlayerAlive($this->userId)) {
$client->getChannelGroupOrDMByID($this->channel)->then(function (ChannelInterface $channel) use($client) {
$client->send(":warning: You aren't alive in the specified channel.", $channel);
});
throw new Exception("Can't See if dead.");
}
if (!$player->role->isRole(Role::SEER)) {
$this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) {
$this->client->send(":warning: You aren't a seer in the specified game.", $dmc);
});
throw new Exception("Player is not the seer but is trying to see.");
}
if (!in_array($this->game->getState(), [GameState::FIRST_NIGHT, GameState::NIGHT])) {
throw new Exception("Can only See at night.");
}
if ($this->game->seerSeen()) {
$this->client->getDMById($this->channel)->then(function (DirectMessageChannel $dmc) use($client) {
$this->client->send(":warning: You may only see once each night.", $dmc);
});
throw new Exception("You may only see once each night.");
}
}