public function initEntity()
{
$this->setMaxHealth(1);
$this->setHealth($this->getMaxHealth());
$this->moveVector[Entity::NORTH] = new Vector3(-1, 0, 0);
$this->moveVector[Entity::SOUTH] = new Vector3(1, 0, 0);
$this->moveVector[Entity::EAST] = new Vector3(0, 0, -1);
$this->moveVector[Entity::WEST] = new Vector3(0, 0, 1);
parent::initEntity();
}