public function useArmors()
{
if ($this->entity instanceof Player) {
if ($this->entity->isSurvival() and $this->entity->isAlive()) {
foreach ($this->usedArmors as $index => $cost) {
$i = $this->entity->getInventory()->getArmorItem($index);
if ($i->isArmor()) {
/** @var Armor $i */
$i->useOn($i, $cost);
$this->entity->getInventory()->setArmorItem($index, $i);
}
}
}
return true;
}
return false;
}