public function PlayerDeath(PlayerDeathEvent $event)
{
if ($this->gameStatus == 3 || $this->gameStatus == 4) {
if (isset($this->players[$event->getEntity()->getName()])) {
$this->ClearInv($event->getEntity());
unset($this->players[$event->getEntity()->getName()]);
if (count($this->players) > 1) {
$this->sendMessage("[{$this->getConfig()->get("prefix")}]{$event->getEntity()->getName()} died.");
$event->getPlayer()->sendMessage("[{$this->getConfig()->get("prefix")}] Players left: " . count($this->players));
$event->getPlayer()->sendMessage("[{$this->getConfig()->get("prefix")}] Time remaining: " . $this->lastTime . " seconds.");
}
$this->changeStatusSign();
}
}
}