public function onEnable()
{
//アイテムの追加
Item::$list[self::ITEM_FLOWER_POT] = ItemFlowerPot::class;
//ブロックの追加
$this->registerBlock(self::BLOCK_FLOWER_POT, BlockFlowerPot::class);
//ブロックタイルエンティティの追加
Tile::registerTile(FlowerPot::class);
//アイテムをクリエイティブタブに追加
Item::addCreativeItem(Item::get(self::ITEM_FLOWER_POT, 0));
//一応レシピ追加
Server::getInstance()->getCraftingManager()->registerRecipe((new ShapedRecipe(Item::get(MainClass::ITEM_FLOWER_POT, 0, 1), "X X", " X "))->setIngredient("X", Item::get(Item::BRICK, null)));
//omake skull
//アイテムの追加
Item::$list[self::ITEM_SKULL] = ItemSkull::class;
//ブロックの追加
$this->registerBlock(self::BLOCK_SKULL, BlockSkull::class);
//ブロックタイルエンティティの追加
Tile::registerTile(Skull::class);
//アイテムをクリエイティブタブに追加
Item::addCreativeItem(Item::get(self::ITEM_SKULL, 0));
Item::addCreativeItem(Item::get(self::ITEM_SKULL, 1));
Item::addCreativeItem(Item::get(self::ITEM_SKULL, 2));
Item::addCreativeItem(Item::get(self::ITEM_SKULL, 3));
Item::addCreativeItem(Item::get(self::ITEM_SKULL, 4));
}