public static function giveExplosiveKit(Player $p)
{
if (!empty($p) && !empty($p->getInventory())) {
$p->setHealth(20);
if (!$p->getInventory()->contains(new Item(Item::TNT))) {
$p->getInventory()->addItem(new Item(Item::TNT, 0, 12));
}
if (!$p->getInventory()->contains(new Item(Item::FLINT_AND_STEEL))) {
$p->getInventory()->addItem(new Item(Item::FLINT_AND_STEEL, 0, 2));
}
$p->getInventory()->setItemInHand(new Item(Item::FLINT_AND_STEEL, 0, 1));
$p->getInventory()->sendContents($p);
$p->getInventory()->sendContents($p->getViewers());
}
}