private function checkTickUpdates($currentTick, $tickTime)
{
foreach ($this->players as $p) {
if (!$p->loggedIn and $tickTime - $p->creationTime >= 10) {
$p->close("", "Login timeout");
} elseif ($this->alwaysTickPlayers) {
$p->onUpdate($currentTick);
}
}
//Do level ticks
foreach ($this->getLevels() as $level) {
if ($level->getTickRate() > $this->baseTickRate and --$level->tickRateCounter > 0) {
continue;
}
try {
$levelTime = microtime(true);
$level->doTick($currentTick);
$tickMs = (microtime(true) - $levelTime) * 1000;
$level->tickRateTime = $tickMs;
if ($this->autoTickRate) {
if ($tickMs < 50 and $level->getTickRate() > $this->baseTickRate) {
$level->setTickRate($r = $level->getTickRate() - 1);
if ($r > $this->baseTickRate) {
$level->tickRateCounter = $level->getTickRate();
}
$this->getLogger()->debug("Raising level \"{$level->getName()}\" tick rate to {$level->getTickRate()} ticks");
} elseif ($tickMs >= 50) {
if ($level->getTickRate() === $this->baseTickRate) {
$level->setTickRate(max($this->baseTickRate + 1, min($this->autoTickRateLimit, floor($tickMs / 50))));
$this->getLogger()->debug(sprintf("Level \"%s\" took %gms, setting tick rate to %d ticks", $level->getName(), round($tickMs, 2), $level->getTickRate()));
} elseif ($tickMs / $level->getTickRate() >= 50 and $level->getTickRate() < $this->autoTickRateLimit) {
$level->setTickRate($level->getTickRate() + 1);
$this->getLogger()->debug(sprintf("Level \"%s\" took %gms, setting tick rate to %d ticks", $level->getName(), round($tickMs, 2), $level->getTickRate()));
}
$level->tickRateCounter = $level->getTickRate();
}
}
} catch (\Throwable $e) {
$this->logger->critical($this->getLanguage()->translateString("pocketmine.level.tickError", [$level->getName(), $e->getMessage()]));
$this->logger->logException($e);
}
}
}