/**
* @param CommandSender $sender
* @param Server $server
*/
public function sendServerInfo(CommandSender $sender, Server $server)
{
$sender->sendMessage("Name: " . $server->getServerName());
$sender->sendMessage("Motd: " . $server->getMotd());
$sender->sendMessage("Network-motd: " . $server->getNetwork()->getMotd());
$sender->sendMessage("Address: " . $server->getIp() . ":" . $server->getPort());
$sender->sendMessage("Players: " . count($server->getOnlinePlayers()) . "/" . $server->getMaxPlayers());
$sender->sendMessage("Difficulty: " . $server->getDifficulty());
$sender->sendMessage("Default-gamemode: " . $server->getDefaultGamemode());
$sender->sendMessage("Unique-id: " . $server->getServerUniqueId());
$sender->sendMessage("TPS: " . $server->getTicksPerSecond());
$sender->sendMessage("Average-TPS: " . $server->getTicksPerSecondAverage());
$sender->sendMessage("Codename: " . $server->getCodename());
$sender->sendMessage("API-version: " . $server->getApiVersion());
$sender->sendMessage("MCPE-version: " . $server->getVersion());
$sender->sendMessage("Is-hardcore: " . ($server->isHardcore() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
$sender->sendMessage("Is-running: " . ($server->isRunning() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
$sender->sendMessage("Is-whitelisted: " . ($server->hasWhitelist() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
}