public function onRun()
{
Block::init();
Biome::init();
$manager = new SimpleChunkManager($this->seed);
$this->saveToThreadStore("generation.level{$this->levelId}.manager", $manager);
/** @var Generator $generator */
$generator = $this->generator;
$generator = new $generator($this->settings);
$generator->init($manager, new Random($manager->getSeed()));
$this->saveToThreadStore("generation.level{$this->levelId}.generator", $generator);
}