public function getDamage($type = self::MODIFIER_BASE)
{
if (isset($this->modifiers[$type])) {
return $this->modifiers[$type];
}
return 0;
}
public function onDeath(EntityDamageEvent $event) { $damage = $event->getDamage(); $health = $event->getDamager()->getHealth(); if ($health <= $damage) { $player = $event->getDamager(); $money = $this->getConfig()->get("money"); $player->sendMessage("You've Earned 8 Coins"); $this->addMoney($player->getName(), $money); } }