public function onDeath(EntityDamageEvent $event)
{
$damage = $event->getDamage();
$health = $event->getDamager()->getHealth();
if ($health <= $damage) {
$player = $event->getDamager();
$money = $this->getConfig()->get("money");
$player->sendMessage("You've Earned 8 Coins");
$this->addMoney($player->getName(), $money);
}
}