pocketmine\tile\Sign::saveNBT PHP Метод

saveNBT() публичный Метод

public saveNBT ( )
    public function saveNBT()
    {
        parent::saveNBT();
        unset($this->namedtag->Creator);
    }

Usage Example

Пример #1
0
 public function SignSpawn($text, $pos)
 {
     if ($this->getServer()->getDefaultLevel()->isChunkGenerated($pos[0], $pos[2])) {
         $this->getServer()->getDefaultLevel()->generateChunk($pos[0], $pos[1]);
     }
     $chunk = $this->getServer()->getDefaultLevel()->getChunk($pos[0] >> 4, $pos[2] >> 4, true);
     $nbt = new Compound("", [new String("Text1", $text[0]), new String("Text2", $text[1]), new String("Text3", $text[2]), new String("Text4", $text[3]), new String("id", Tile::SIGN), new Int("x", (int) $pos[0]), new Int("y", (int) $pos[1]), new Int("z", (int) $pos[2])]);
     if (!$chunk instanceof FullChunk) {
         break;
     }
     $entities = $this->getServer()->getDefaultLevel()->getEntities();
     foreach ($entities as $tile) {
         if (!$tile instanceof Tile) {
             continue;
         }
         if ($tile->x != $pos[0] or $tile->y != $pos[1] or $tile->z != $pos[2]) {
             continue;
         }
         $tile->close();
     }
     $id = $this->list[$pos[0] . "." . $pos[1] . "." . $pos[2]]['id'];
     $damage = $this->list[$pos[0] . "." . $pos[1] . "." . $pos[2]]['damage'];
     $this->getServer()->getDefaultLevel()->setBlock(new Vector3($pos[0], $pos[1], $pos[2]), Block::get($id, $damage), false, true);
     $sign = new Sign($chunk, $nbt);
     $sign->saveNBT();
     $this->getServer()->getDefaultLevel()->addTile($sign);
 }
All Usage Examples Of pocketmine\tile\Sign::saveNBT