public function registerArea($first, $sec, $level, $price, $expectedY = 64, $rentTime = null, $expectedYaw = 0)
{
if (!$level instanceof Level) {
$level = $this->getServer()->getLevelByName($level);
if (!$level instanceof Level) {
return false;
}
}
$expectedY = round($expectedY);
if ($first[0] > $sec[0]) {
$tmp = $first[0];
$first[0] = $sec[0];
$sec[0] = $tmp;
}
if ($first[1] > $sec[1]) {
$tmp = $first[1];
$first[1] = $sec[1];
$sec[1] = $tmp;
}
if ($this->checkOverlapping($first, $sec, $level)) {
return false;
}
$price = round($price, 2);
$centerx = (int) ($first[0] + round(($sec[0] - $first[0]) / 2));
$centerz = (int) ($first[1] + round(($sec[1] - $first[1]) / 2));
$x = (int) round($sec[0] - $first[0]);
$z = (int) round($sec[1] - $first[1]);
$y = 0;
$diff = 256;
$tmpY = 0;
$lastBlock = 0;
for (; $y < 127; $y++) {
$b = $level->getBlock(new Vector3($centerx, $y, $centerz));
$id = $b->getID();
$difference = abs($expectedY - $y);
if ($difference > $diff) {
// Finding the closest location with player or something
$y = $tmpY;
break;
} else {
if ($id === 0 and $lastBlock !== 0 or $b->canBeReplaced()) {
$tmpY = $y;
$diff = $difference;
}
}
$lastBlock = $id;
}
if ($y >= 126) {
$y = $expectedY;
}
$meta = floor(($expectedYaw + 180) * 16 / 360 + 0.5) & 0xf;
$level->setBlock(new Position($centerx, $y, $centerz, $level), Block::get(Item::SIGN_POST, $meta));
$info = $this->property->query("SELECT seq FROM sqlite_sequence")->fetchArray(SQLITE3_ASSOC);
$tile = new Sign($level->getChunk($centerx >> 4, $centerz >> 4, false), new CompoundTag(false, ["id" => new StringTag("id", Tile::SIGN), "x" => new IntTag("x", $centerx), "y" => new IntTag("y", $y), "z" => new IntTag("z", $centerz), "Text1" => new StringTag("Text1", ""), "Text2" => new StringTag("Text2", ""), "Text3" => new StringTag("Text3", ""), "Text4" => new StringTag("Text4", "")]));
$tile->setText($rentTime === null ? "[PROPERTY]" : "[RENT]", "Price : {$price}", "Blocks : " . $x * $z * 128, $rentTime === null ? "Property #" . $info["seq"] : "Time : " . $rentTime . "min");
$this->property->exec("INSERT INTO Property (price, x, y, z, level, startX, startZ, landX, landZ" . ($rentTime === null ? "" : ", rentTime") . ") VALUES ({$price}, {$centerx}, {$y}, {$centerz}, '{$level->getName()}', {$first['0']}, {$first['1']}, {$sec['0']}, {$sec['1']}" . ($rentTime === null ? "" : ", {$rentTime}") . ")");
return [$centerx, $y, $centerz];
}